A Learner-Based Card Game
Empathy is a core component in the journey to an equitable and just education system.
REVOLVE was created to mimic the experiences of young people today who are negotiating decisions and navigating opportunities affecting their education and broader lives. Game play offers the opportunity to step outside of our current roles, gain new perspectives, and reflect on how to create more equitable, expansive systems of learning.
Real Life Experiences
REVOLVE provides insight and perspective for anyone who wants to make positive change for young people.
Interested in the ways we’re putting learners at the center of our work?